| T-Games |
|Founded||27th April 2011|
|Defunct||1st January 2019|
|Fate||Merged with Trixel Creative|
Became T-Games Legacy
It was announced on the 27th of September 2018 that T-Games would begin closure on the 1st of October 2018, with its final day of operation being the 31st of December 2018. This was later revised to the 1st of January 2019 as of the 7th of November 2018.
T-Games was originally intended to be a small network inside the game LittleBigPlanet 2, consisting of ID cards and "log-in" gates. This was created by Anderson during the 2011 PlayStation Network outage. However, when importing an old profile as a solution to the infamous 'spawn-pop' glitch, Anderson accidently deleted the newtork.
A level Anderson was creating at the time, Push the Button!, was intended to be a part of the network and survived the reset. However, the level only contained T-Games imagery and did not feature the networking system. Anderson then continued to use the logos as a label for his work. When the label was eventually placed on the GameExpo Classic, a project which several people worked on, T-Games became the symbol for several people, thus beginning the team.
- See: Closure of T-Games
On the 27th of September 2018 it was announced by Anderson on the /r/tgames reddit community that T-Games would begin closure on the 1st of October 2018 as it merged with long-time partner Trixel Creative. It was further announced that the final day of operation would be the 31st of December 2018, however this was later revised to the 1st of January 2019 as of the 7th of November 2018.
Content that was supported by T-Games at the time of its closure (and intended to be supported by Trixel Creative) was given a full Trixel Creative re-branding. Content that was no longer supported by T-Games and had no intention of being further supported by Trixel Creative was re-branded to 'T-Games Legacy', a non-advertised sub-section of Trixel Creative.