|This page covers T-Games Legacy content and may feature outdated or archived content that is otherwise unrelated to Trixel Creative.|
| GameExpo II |
|Release Date||November 9, 2011|
|Discontinued||November 9, 2015|
|Backwards Compatibility||GameExpo Classic|
|Preceded by||GameExpo Classic|
|Succeeded by||GameExpo III|
The GameExpo II is a video game console and the second generation of GameExpo consoles in the official T-Games product lineup. It was developed by GameEx with the lead developer being Billy Anderson. It was released on November 9, 2011, with a development time of two months, starting in September 2011.
The console was officially discontinued on its fourth anniversary, the 9th of November 2015.
During a development session on the original GameExpo whereby Anderson was experimenting with the GameExchange feature, a concept for a sequel had been created by then-T-Games member ZeusInTraining. Anderson approved of the new design, and accepted the proposal.
When under development, other new features to the console would include an update in the design and new boot and shutdown sound sequences.
The GameExpo II was first teased on the 25th of October 2011 as Anderson made a comment on his TardisBill profile stating "GameExpo II...".
Originally the console was intended to be released on the 1st of December 2011, put on the 8th of November it was agreed that the console was in a state ready to be released, and so a spontaneous decision was made to release the console on the 9th of November 2011.
GameExchange was the major new addition for the line, and allows 2 GameExpo II consoles to connect to one another and play games together. This feature was inspired by the Nintendo DS Download Play.
In version 1.3 of the console, a Trophy feature was, allowing players to add 'Trophies' to their games.
Version v1.5.1 of the GameExpo II replaced all outgoing wires from the sidebar of the GameExpo II with tags and tag sensors. In v1.8 of the console, the feature was further extended as to allow the sidebar to be removed and replaced - intended to be accomplished via a Cartridge. The feature itself was an experiment by GameEx to see whether update via Cartridge would be more efficient or easier to understand. The idea was eventually dropped, however the logic for the concept still remains. The feature was never revealed to the public at the time.
|Version Number||Official Release Date||Development Name||Change Log||Archived|
|v1.0||9th November 2011||GameExpo II||
|v1.1||11th November 2011||DLC Removal||
|v1.2||16th November 2011||Multiplayer Fix||
|v1.4||2nd December 2011||Trophies||
|v1.5||17th December 2011||Unknown||
|GIIC FIXED-PCDLC 1.5||December 2011||Unknown||
|GWII FIXED-J2PG 1.5||Unknown||Unknown||
|v1.7||13th January 2012||Unknown||
|v1.8||15th January 2012||Unknown||
|v1.9||27th January 2012||Unknown||
|v2.1||21st August 2012||Unknown||
Unfortunately, the update log for the GameExpo II was never properly recorded or archived. This means many of the GameExpo II Update Logs have been lost.
The GameWave II was nearly equal in design to the GameExpo II, with the differences being the boot and shutdown subtitle data, and PlayStation Move support. It was released alongside the GameExpo II on November 9, 2011.
| GameExpo II Clear|
GameWave II Clear
|Release Date||December 17, 2011|
|Discontinued||26th June 2012|
The 'Clear' editions of the consoles were made out of glass, hence their name. They featured a remix of the GameExpo II tune, and showed 'Clear' at the end of the start-up and shut-down subtitles. The Clear consoles also had a shorter cartridge activation time, meaning they were slightly quicker at playing Cartridges after start-up.
GameExpo II Lite
| GameExpo II Lite |
|Discontinued||June 26, 2013|
Later in 2012 the GameExpo II Lite was made the exclusive GameExpo II offering, with the standard models being removed from the GameExpo II Hub. This lasted until the launch of the GameExpo III and the GameExpo Public Arvhive, a section of the GameExpo III Hub which gives away the latest GameExpo Classic and GameExpo II models.